Social Node 1540335471

Submitted by Shawn Conn on Fri, 09/30/2011 - 11:24

You may or may not notice the quotes at the bottom of this site page. The home page of Who Is... contains many entries on the front page. This blog is also replicated across various social networks. As such, you may never even see the homepage. I've posted various quotes that I thought worth repeating upon hearing/reading them at some point. One particular quote I thought worth repeating is relevant to my post. Thus, I quote.

Absolute Time, Relative Experience

Submitted by Shawn Conn on Sun, 05/08/2011 - 21:58

It's been a while since another post. There are many topics that I have cached that I'd like to write on. If it weren't for the troubling aspect of so many things eating at my free time, you'd see more posts on here. I'm not sure there are many readers on here anyway, I've noticed the traffic has slowed down to very little these days. Partly because Google hasn't been indexing the site correctly which I fixed not too long ago. I'm sure the sporadic updates are another reason. So be it; there's not much I can do it about it.

Mobile Site

Submitted by Shawn Conn on Sun, 01/02/2011 - 13:41

With the start of the new year, I've made changes to the websites I administer. The biggest change is that I've moved them from a cheap shared hosting account to a virtual private server (VPS), a middle ground between shared hosting and a fully-dedicated physical server. If you've loaded this website in the last week or so, you've probably noticed the biggest change, speed.

Ambiguous Precision

Submitted by Shawn Conn on Thu, 12/30/2010 - 13:05

Steve has mentioned to me on a couple of occasions his surprise that the XBox Kinect hasn't had more hype about it compared to the Nintendo Wii upon its release; the reasoning, technologically, the XBox Kinect is more impressive with its body/voice recognition than the Nintendo Wii's Wiimote gestures. I agree it is. However, it's not surprising that the degree of hype isn't the same.

Expertise

Submitted by Shawn Conn on Tue, 10/12/2010 - 20:08

According to Micheal Gladwell in his book, Outliers, it takes 10,000 hours of work in a specific area to become an expert at it. If this is true, the amount of things you can become an expert in your life can be expressed by the following:

Technology and Demography

Submitted by Shawn Conn on Thu, 10/07/2010 - 13:29

Economics is an interesting science. For me, one of its appeals is its dual nature; it makes use of both sides of the brain. In some ways, it has elements of a hard science, mathematical models, empirical data, etc. However, at its core, it is a social science. We can see an example of this in the concept of value. It can be both intangible and tangible. The value of a human life is subjective.

The Fail Meme

Submitted by Shawn Conn on Sat, 07/10/2010 - 12:14

Why does everyone say "fail"? That's so fucking gay! -A Concerned citizen

I've been thinking about the fail Internet meme recently. In the past couple of years it has hit a critical mass; you can find it in all kinds of mass media and people's conversations. A friend of mine, new to social media over the net, found the meme's pervasiveness troubling (articulated by the quote above). I was curious about its origins so I embarked on quest for knowledge.

Reading

Submitted by Shawn Conn on Sun, 06/20/2010 - 00:07

 I love reading. Being so ubiquitous, we take it for granted how useful it is. For English, all we need is less than 40 distinct written symbols for us to convey practically every thought imaginable. We can express our thoughts and feelings, communicate events, describe how our world works just with abstract symbols. Even with all stuff mankind has created, the written language is still one of its top inventions; without it most other great inventions aren't possible.All this shit should be obvious to anyone reading it, but it's worth repeating.

The Digital World of Media

Submitted by Shawn Conn on Wed, 05/19/2010 - 22:32

 My first interest in computers, programming, etc. was video games. It made for an obvious choice when I went into college. A Computer Science curriculum however has much more to do with math than video games. Conceptually there is some overlap, but most of what you learn and do is more like math than anything most people would associate with video games. That is a major weed out factor in would-be CS graduates. You like video games or computers? Great. You like thinking and learning mathematical concepts? No? GTFO.

The World in Numbers

Submitted by Shawn Conn on Tue, 05/11/2010 - 21:12

I just finished reading an interesting book called The Logic of Life. Much in the same manner of Freakonomics, the book covers a number of various insights gathered from academics in the field of behavioral economics. The book does a good job of explaining some big concepts in the field without going into too much jargon. Like with Freakonomics and its summary of The Impact of Legalized Abortion on Crime (argues that the significant drop in crime in the 90's was the result of Roe v.